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OTHER INFORMATION CONNECTED TO THE VR
REVOLUTION
AR -
Augmented Reality Systems: -
AR is about the overlaying of data onto real world situations, a
head up display used by most fighter pilots is a crude version of the
principal, the development of these systems would have eventually allowed for
some if not all of the images being produced or held within the MNN to have been
used. The military have already experimented with devices capable of displaying
such information, showing real time battlefield information to troops etc. The
public will
eventually be able to buy cheap wearable AR systems,the
database network
was seen
as being capable of supplying these types of systems. A globally franchised
database system should have been able to
supply
local information to most users, see
Media Gateways.
The future holds the promise of
AR systems that could be worn like sunglasses or even
wired into the optic nerve. They would probably be linked indirectly via a
bluetooth or
wireless USB type connection,
to increasingly small and discreet wireless devices, sending and receiving
information to and from the database network, including location and web cam
footage,whilst
also acting as a
very
sophisticated
mobile phone and portable office.
Siemens displayed a pair of concept spectacles at the Comdex show, with such
capabilities. Also see
Scientific American article for more on this subject.
The network was also seen as being used to enhance
Telepresence systems, via the overlay of related CG information contained
within the network. Doctors were seen as being able to access
CAT or
MRI scans
directly
through the network + engineers could have used the system to pull up
blue prints overlaid into the telepresence image.This is a similar technology to AR, but there are differences. As
portable web cams proliferate and bandwidth increases to portable platforms,
then telepresence will probably become a massive new growth sector.
The network was seen as being used in many different ways so as benefit
telepresence users.
Virtual
Maps: -
The virtual map concept, is one in which the databases were
to be used to supply highly detailed
virtual maps of any environment and to anybody connected. This was dependent
upon how much of the concept had been developed. The ability to display a
map in full 3D and with increasingly realistic
CG
portrayals of any environment, should have been a big hit with all travelers.
Also virtual maps were to be tied into location based services such as
GPS ,
GPRS or
U-TDOA and ecommerce type systems,
Google and
Microsoft both know the potential of this huge new market.
Urban
Gaming:-
Although most people have never heard of it, Urban Gaming as
it has come to be called, is technology combined with real life pursuits. This
is where people use both the great out doors and the concrete jungle, to play
in, utilizing technologies such as GPS and mobile phones, to track players.
There are far too many of these games to list here, but to give you an
indication of what might be going on right under your very nose, then check out
BotFighters. Needless to say, but with hardware like the glasses above and
with wearable hardware coming soon to a clothes shop near you, along with
portable projector screens, then the real world, may become an imitation of the
virtual world. Will we all merge into VR or will VR merge with reality, are we
in fact all trapped within a game?
Future
Manufacturing Techniques:-
Rapid prototyping techniques such as
3D
printing and advanced cad design systems, capable of linking directly
to manufacturing tools, show the way in which manufacturing is going. The
increasing ability of man to control matter at increasingly smaller scales,
should be seen as the future for all manufacturing.The use of CG models within this industry,
was
also seen as being part of a future possibility, for the models contained within
the
database network, a future version of the digital engineering concept.
The conversion between modelling formats
was
seen as one of the largest problems to be overcome for the systems designers,
although some
institutions are tackling this problem.
VRML (Virtual Reality Modeling Language) would probably have been used for
some aspects of the systems design.
As manufacturing edges ever closer towards the now almost
mythical vision of nanotechnology, the
systems models were envisioned as being used in some future implementation of
this type of manufacturing. Click on this link for a simple explanation of
nanotechnology. If the nanotechnology experts
are right and a universal nano-assembler (a small machine capable of building
anything), can be produced, it stands to reason that these assemblers will need
blue prints.The
CG models within some future version of the database
network, were seen as being used as blue prints for
nano-assemblers. The ability to produce real objects from VR designed structures,is in my estimation the real future of
all manufacturing. This is not just my take on the future of
manufacturing, it also being seen this way by a lot of industry experts. Virtual
reality in conjunction with
haptic
interfaces has already allowed researchers to be given the ability to see
and touch individual atoms, through the use of an
atomic force
microscope. A.I. systems should eventually be able to use these
Nanomanipulating techniques, to design
nanostructures.
Intel has demonstrated a transistor
with a gate which is only 3 atoms wide. The first true
nano-scale motor, smaller than a bacterium, has already
been demonstrated and built at Cornell University and developments in
molecular chemistry show that nanotech is already here in a lot of ways. The
ability to build and control matter at the nanometre scale should be seen as
being the true future, for the worlds manufacturing base.
Tiny tubes of carbon, crafted into the shape of a Y, could revolutionise the
computer industry, suggests new research..The work has shown that Y-shaped
carbon nanotubes are easily made and act as remarkably efficient electronic
transistors - the toggles used to control the flow of electrons through computer
circuits.But the nanotransistors are just a few hundred millionths of a metre in
size -roughly 100 times smaller than the components used in today’s
microprocessors. They could, therefore, be used to create microchips several
orders of magnitude more powerful than the ones used in computers today, with no
increase in chip size.