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Voice
Recognition etc;-
Voice Portals are a new wave in client based and web based services now
becoming available using the VoiceXML
standard. Voice over net
systems should have allowed
the MNN to gather many varied voice patterns, to learn from. Microsoft has a
flexible codec in the form of its
game voice system,
it is freely available to developers and users, it
is built into the DirectX API.Cracking the
NLP (natural language processing) problem,
is a monumental task, but considering the quantity of data that
would have been available
within the MNN, then it should have
been a much easier task. NLP should be much easier to crack once it is
tied into VR style data. I.e.,
how a user gestures
when speaking, is in some ways just as significant as what he or she maybe
saying, the
open source computer
vision library is a good resource pertaining to this problem. Also
systems capable of reading
micro expressions
are now available, so this ability along with real-time web cam footage (see
Eye toy) from a user
etc, should allow NLP to progress to a new level of understanding.Speaker
independence should eventually have allowed any user, to have interaction
with the system. Also see the
X-Box gets speech recognition software +
Net Speech Software a Microsoft developers toolkit designed to add voice to
the list of methods for inputting into the WWW, also see (SALT).
There is so much going on in the
speech recognition
field that it is hard to keep up with, but in general, the web should be able to
understand fluent speech input from
any connected device within 5 to 10 years. Also
check out
Interact.
Processing Power: -
The databases
were to use the spare processing power built into the networked servers,
these systems during off peak times have a lot of spare processing power. Intel
is currently doing this with its in-house distributed computing system. Intel
has its own proprietary tools to do this which they call Netbatch,
it allows all of their networked systems
throughout the world to work on common problems. The MNN was seen as utilising
the networked servers in a similar way, this processing power was seen as being
tied into the grid setup, the potential processing poweravailable should have been incredible. Intel already
has a name for this, it's called
Macroprocessing, other companies are following suit, check out
parasitic computing,
along with
Hewlet Packard's planetary computing plans. Also see
Cluster computing and Terascale computing, these are all in principal
similar to the Grid technologies described throughout this ebook.
The inclusion of 3D graphics processors within most next
generation net appliances, including mobile phones, should allow them to handle
a lot of the proposed networks facilities.
PowerVR has announced their bid for this market, using a single chip capable
of producing advanced graphics, using low bandwidth techniques and capable of
decoding mpeg 2, plus it has low power consumption, making it ideal for mobile
systems. Sega's moves into providing games for the net appliance market show
that mobile systems are the new target market for a lot of major players,
including A.T.I..
The introduction of the
EPIC scalable
architecture in Intel's
Itanium 2 range can be seen as
the future of processor design, at least for the next couple of years. Other
manufacturers, have also entered into the 64bit market, check out the
AMD Athlon 64bit range and IBM's
Power 4 range. This is just the tip of the
processing iceberg about to be unleashed within the home and server market. Also
Intel has incorporated a form of parallel processing into some versions of the
Pentium 4
and it's replacement, codenameCloverton, also see
hyper-threading and
PAT.
The uptake of these chips by
the mass market, should mean that in the short term future (the next 5 years),
there should be plenty of spare and easily tapable processing power available
for any grid set-up, (also see 3d
chips). The big question is not whether grid technologies work, because they
do, the question is how do you tap enough end user platforms and servers to make
it work. At the end of the day, this is what the MNN was designed to do, i.e.
supply a neat package, so as to allow the MNN's developers to use everybody
else's networked hardware. Good eye candy in the form of VR content = interested
users = interested ASP's = big grid.
Chip designers such as AMD
and Intel are leading the way in processor design and it looks like, its going
to be a
multi-processing future (more than one processor on a single chip that is),
for us all. Also check out
BBUL and
FinFET. The introduction of
PCI express is allowing chip developers to go up to and beyond 10ghz, its a
whole new I/O architecture. Alsothe
introduction of
Extreme Ultra Violet lithography is showing the way to build such
hardware. AMD is also moving into the mobile market with
it's,
PIC system, along with it's
Geode and
Alchemy Processor's which translates to massive 3rd party
development in the PDA / mobile phone sector, which in effect would have meant
more customers for the MNN.Its
all heading the same way, as in the PC that we all
recognise today,eventually
becoming a discrete
wearable
wireless, voice operated deviceand with
much more processing power. Or as
Intel puts it, manage locally, compute globally,
this is the new philosophy in the computing world, with scalable networked
hardware supplying whatever processing power is needed, discreetly to the end
user, bandwidth and
software robustness being the only real issues. But new processors utilising
polymorphous computing principals, found in new processor designs, such as the
Teraop Reliable Intelligently Adaptive Processing System (TRIPS for short),
should take the burden of programming of the programmer and lay it firmly at the
feat, of the hardware.
I can't keep up with processor design spec's, Intel and AMD
are at war - so, this is just my best guess at the time of writing.
The next, next step in computing is bound
to come from optical computing devices, with speeds of up to
40ghz predicted by 2010, also see
quantum optical storage.
To put all this processing power into some
type of perspective, then consider this, the human brain is reckoned to be able
to carry out roughly 100
Tflops,
don't ask me who worked this out, but I have a feeling it was a bunch of
people at MIT. IBM
has already built a computer it claims has more processing power than the human
brain, it reportedly can run at over 135 Tflops, called
Blue Gene/L.
It will eventually have access to over 2
petabytes of memory and once fully built, will be capable of running
at about 360 Tflops. Now the thing is, that this new supercomputer will be using
64,000 processors so as to accomplish, this minor miracle of engineering. Now
the surprising thing is, that these processors, are not some new fantastic
design, they are in fact the same processors, that power both the Nintendo game
cube and most of the new computers produced by Apple. So although it is quite an
achievement to the get a system containing over 64,000 processors to work
together, it is still only a small percentage of the potential processing
power available within future GRID systems, i.e. a couple of million users, with
Playstation 3's, PC's, PDA's etc. In other words, once the bandwidth is
available, then even big blues new baby could be put to shame.
If a GRID setup can be implemented on the scale proposed,
which after all, the latest P2P systems show that they can, (KaZaAhas over 3 million regular users), then it is only a matter of
time until software engineers, turn all these new always on networks and
platforms, into an MNN type system. As I said it is a software design problem.
The protocols for grid computing are already in development,
see page
85 - software management.
Of course
Cray always want
to go one better so their aiming to build a machine capable of
running at over 1,000 trillion calculations per second or a
petaflop?, in their desire to create the worlds fastest supercomputer. They
reckon they will be able to build this "deep thought" type machine by 2010. The
Japanese say they won't be beaten and have decided to build a
10
petaflop machine?
Optical computing is
really where it's going to be at, if you ask me, it's hard to beat the speed of
light when it comes down to it, it's just a question of building and scaling
optical switching components down to a scale that competes with silicon. (see
Nanophotonics and how to beat the speed of
light).