The A.I. system was seen as
employing the network itself to form a kind of macroscopic neural network, and
in this way the network was seen as emulating the
brain’s own neural network in a macroscopic format. The Internet could also be
described in a similar way, but the Internet would by its diverse nature, not
allow a single operator to exploit all of those capabilities, the proposed
franchised database network should have.
It’s in this sense, that the franchise operator could
have utilised all of the
networks power in the grid mode to form the envisioned macroscopic neural
network. This should have allowed
the MNN to learn on many varied levels, from how the networked systems or
databases talked or interacted with one another, to
how the individual systems internally handled and
arranged all of the information contained, whilst also
learning from all of the interactions taking place, between all of the online
users.
Utilising distributed computing and
artificial intelligence techniques
built into the networks software architecture, then this should
have allowed the grid concept to be employed,
in the perceived MNN mode. The franchised database network in conjunction with
the grid concept, could have
become an extremely cost effective way, of producing and centrally controlling
such a large parallel system. This parallelism was
seen as being analogous to some brain functions. The MNN
was foreseen as being a hybrid peer to peer network,
with many dispersed processing elements but controlled from a central source.
An analogy can be drawn between the proposed network and the
brain, where the hardware running the network can be viewed as the brain and the
software as the mind. Its in this sense, that I
believe it would have only been
only a matter of time until the networks mind / software,
would have evolved to a point to where it would have
become useful enough, so as to be employed in
all of the ways, envisioned in this ebook. This is the premise for describing
the network as a macroscopic neural network, i.e. the
brains neuroanatomy is not yet capable of being matched in its processing
ability or complexity in any singular computer system, but on a macroscopic
scale, then at least certain brain functions should be capable of being emulated
to some degree.
The idea behind the MNN, was to get all of the processing
elements within the grid to be used by the developers, so as
to apply all of that processing power and storage towards
a singular purpose. I.e. to allow the network to process all of the A.I.
routines needed in real-time, so allowing the operators to utilise that level of
A.I., or (parallelism), for whatever purpose, they
had for it. Massively parallel neural networks
are inherently difficult to coordinate in their activities,
the grid was seen as a partway answer, towards achieving this goal. The
application of current day programming techniques, such as the ability to
execute multiple threads, whilst also allowing the software to evolve and morph
itself, utilising self-modifying code, whilst
employing increasingly autonomous agents
etc, should eventually have
allowed each platform connected, to act as a group of neuron modeling agents
within the MNN.
As the end user platforms connected increased in capability,
then the MNN, was envisioned as increasingly using those capabilities.
So the automatic mechanisms built into the software
architecture, were seen as allowing the network to evolve, whilst
constantly configuring and then
reconfigure'ing the MNN's structure, thus
allowing, the system to take advantage of all
of the capabilities, on and throughout the network. So allowing the MNN to
evolve and learn, (very brain
like).
Most work in
cognitive science
assumes that the mind has mental representations analogous to computer data
structures. This is one of the main reasons behind the idea of selling virtual
goods within virtual environments, these data structures were
seen as being the relative equivalent to the mental models held within the
brain. Cognitive modelling software
and A.I. middleware is already available,
but the MNN was envisioned as using a more diverse
approach, not relying on any single interpreter. All the applications,
algorithms / microworlds and local descriptions etc, contained within the
network, were seen as being used so as to provide the MNN, with a stock of
functional building blocks for it to draw upon, thus providing it with an
expanding knowledge base, or a more accurate basic
model. (We all live within our own information bubbles).
Most A.I. projects to date
have not included visual and audio information in their approach to A.I, largely
due to the cost of memory and processing power. The rapid advances in computer
technology are now making this less of a problem. The problem of
disambiguation seen in most A.I. systems, was seen as being less of a
problem within the MNN, due to the overall completeness of it's available
information intake. I.e. the VR style representation of data, along with the
time and environments (microworlds) each object maybe used and found within etc.
This is known as
strong A.I. as in the designing of a system capable of displaying real
intelligence, the MNN was seen as being able to meet this challenge. The flip
side of strong A.I. is logically
weak A.I., this
approach to A.I. design is currently being used in most games and in most agent
design. Click
here
for more on this.
The MNN was to employ brute force pattern
recognition algorithms, that's if less elegant solutions could not be found to
some problems, the grids processing power was to be
used for this task. The ability to correlate the data contained into one
massively cross-referenced and eventually understandable database by the
interpretation software, was the principal upon which the MNN was to be based.
Also see, common sense reasoning and the basic model
concept.