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HEAVEN OR HELL...IT'S YOUR CHOICE

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Section 1 from pages 1 - 42

Intro

How long do you think it will take

Preface

What's it all about

Book cover

Virtualising all of space and time

1 – 2 Introduction

3 - Introduction continued - What's A.I. got to do with it

4 - The development stages were seen as follows

5 - What is a virtual product

6 - What's Possible in the CG field and why you should be in it

7  – Virtual products and background imagery

8 – The image database / The virtual interface

9 – The globally franchised database network

10 – Implementation

11 – The franchise

12 – This means global distribution rights

13 – Global distribution rights continued

14 – Marketing - Targeting the individual

15 - Creating communities / Educational uses for the system

16 – A laymen’s introduction to the concept

17 – A simple explanation of how computers can store and process visual information

18 – The franchised network could support

19 – Virtual Concepts and the next generation of office applications

20 – More office ideas / Virtual web or page design / Microsoft Vs IBM

21 – Global television and other possibilities

22 – Microsoft’s possible development strategy

23 - Microsoft continued

24 – Issues / Processing Power / Memory

25 – VR Advertising possibilities

26 - 27 - Industry

28 – The point is this

29 - Picture of the X-Box 360's graphics potential

30 - Article on magnetic microchips

31 - Article on new storage mediums - Holographic DVD's

32 - The Games Market

33 - PDA's and Phones

34 - Current Operating Systems

35 - The Second  Richest man in the world

36 - The XBOX 3 ?

37 - G..U.I.

38 - ATOM Laptop the future is now?

39 - The Playstation 4 and Beyond

40 - 2D TO 3D

41 – A diagram representing the envisioned system

42 – A diagram representing the revenue generation structure for the database owners

 

Section 2 title page - from pages 43 – 56

43 – Title page

44 - The Great Virtual Land Grab

45 - Future TV

46 -  Microsoft / Nintendo / Sony

47 - Set top box’s

48 - Mobile phones and PDA’s

49 - Virtual interfaces / Virtual tourism

50 – Program content for a TV audience

51 – Bringing communities together

52 – More possibilities / More advertising possibilities

53 – Virtual concepts a brief breakdown

54 – Hostile markets / ISP’s / The 3d online market / The ASP market

55 – The virtual globe concept

56 – Online virtual assistant

 

Section 3 title page – from pages 57 – 89

57 – Title page

58 – Artificial intelligence & additional information

59 – The grid concept / Accurate Virtual Modeling

60 - An example of pattern recognition / An example of A.I. & how the human brain works

61 - Speech and neural networks

62 – Learning from the environment & a key to consciousness

63 - An e.g. of applied patterns

64 – Applied patterns continued

65 - Artificiall reality and artificial consciousness

66 - Artificial reality and artificial consciousness continued / Intelligent picture interpretation

67 - Internally set patterns / Data representation

68 – Artificial intelligence and its relation to the database network

69 - Mental model building and people / A laymen’s guide to A.I.

70 - AR  / Enhanced Telepresence / Virtual Maps / Future Manufacturing

71 – Stage developments and some of the technical issues

72– Portable Scanning devices + Networks

73 – Virtualising all of space and time, this is a small explanation to go with the title

74 – Virtual concepts – technical section / Modeling software

75– Modeling continued / Transivity mechanisms

76 - Interfaces / Industry

77 - Voice Recognition / Processing power

78 - A.I. characters and environments a more technical explanation

79 – Networks

80 - The future / Multi Agent Systems:-

81 - The end result VR / Transivity and the Macroscopic Neural Net

82 - A.I. Failures and why the MNN should work / The Macroscopic Neural Network in English

83 – The evolution of the eye and it’s correlation to A.I. and VR / The behavioural or concepts database - The Human Protocol

84  – The concepts database continued / Predicted Bandwidth

85 - Software management / Software evolution

86 - The business proposition

87 - The business proposition continued

88 – FAQ’s

89 – The future

Message

 

Section 4 from pages 90 – 185

91 –The big questions

92 - Passing judgment

93 - A.I., Nanotechnology and the end of money

94 - One Small Step

95 – Future software and hardware

96 – Some of the possible consequences of A.I. and Nanotechnology

97 - The chain reaction scenario goes something like this - part 1/4

98 - The chain reaction part 2/3

99 - The chain reaction part 3/4

100 - The chain reaction part 4/4

101– 104 - Here are some examples of the technological domino effect

105 – WAR

106 - Money, Freedom, Power and Undercurrents

107 - It Will Never Happen

108 - The Good Guys Always Win / Warp Drive

109 - Ignorance and The Market Place

110 - JSA + Raping The Future, So As To Pay For The Present

111 - Where is it all leading?

112 - The consequences

113 - A possible solution

114 – The powers that be

115 - Old lessons new era

116 – The optimistic route technology could take us on

117 – An example of what’s going on out there

118 – The final step for the network

119 – 120 The end of money as a control mechanism

121 – 122 - Or maybe somebody has already thought of all this as in Mr Gates

123 - The Corporate Problem / The Environment

124 – 125 - A personal view

126 - Rapid Prototyping (RP) - Showing the way forward, for all manufacturing

127 – First of all I must say, I am not a number, I am a free man

128 - 129 For the science fiction fans

130 - 131 The future history of the world, Nanotechnology, VR & Aliens

132 - Conspiracy Theory / Worrying Parallels

133 - The brain and the mind

134 – The end of the communications barrier between computers and humans

135 - 136 – Life

137 – The future of the human race and me

138 – The Bus

139 - The quantum connection

140 - Silicon Life and Cyber War

141 – Humans and computers + the basic model

142 – The basic model

143 - The basic model continued

144 – 145 - The basic model and the making of the tea problem + the Honda P3 robot project

146 – The basic model and me

147 - My Basic Model Continued

148 - A wake up call

149 - Military intelligence - an Oxymoron

150 – Awareness

151 - Me on my soap box

152 -153 Smoke and Mirrors

154 - 155 - The Borg

156 - The system and you

157 - Conditioning

158 –The public

159 - 160 - Me / The powers that be and the system

161 - Surveillance

162 – The soul

163 - The Present

164 - Technological short sightedness / Surveillance

165 - I have seen how the rich live and it is at the expense of the poor

166 - The public consciousness / Small Cog - Big Machine

167 - 169 - We are in end times so the rumour goes

170 - Additional reading material – soul catcher / etc

171 - 172 - And Now For The Movie - About 2 hours long

173 - 174 - The MNN and the Net

175 - Other Associated Reading links

176 - 178 - Future Combat Systems

179 - 180 - Almost finished, but before I go here's a final bit of advice.

181 - 182 - A song written for the people, by my friend Joe Stanley - many years ago.

183 - At last, the end of this mindless dribble

184 - As I said at the beginning

185 - It's your choice.

186 - Thanks Page

187 - Contact Page

188 - Some Final Thoughts

189 - Are We There Yet

190 - Finally

 

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THERE ARE MANY MORE PAGES, INCLUDING ALL THE PAGES BURIED WITHIN THE LINKS THROUGHOUT THIS EBOOK.

THANK YOU FOR READING

(C) HAL inc 2007

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