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SECTION 3 From pages 57 - 83
A.I. & ADDITIONAL INFORMATION
The current mass media markets are: -
Television and Films
Books and Magazines
The information is delivered in a conventional way.
The advent of new technology, such as
High speed internet connections - broadband etc
Real time photo realistic graphics
Real time hardware decompression technology will enable the delivery of information rich content
High-speed connections will enable the delivery of audio/video feed to any home or device capable, with a connection.
An example of the network required.
On connection, the client’s details would be taken including payment method. Installation of a small piece of software for the required platform would enable the device to process the data correctly.
The information from various sources such as 3D environments and products will be stored within the network of databases and transmitted to the client’s machine as required. The range of environments is limited only by your imagination, but could include locations and people (past/present/future) and your own image.
The images could be photo-realistic, 3D representations.
THE NEXT SECTION IS PROVIDED, TO GIVE A GUIDE TO ARTIFICIAL INTELLIGENCE CONCEPTS AND HOW THEY COULD BE APPLIED TO THE ENVISIONED VR DATABASE NETWORK.
THIS SECTION ALSO SHOWS HOW THE INTERFACES COULD BE STEADILY INCREASED IN SOPHISTICATION TO ALLOW THE SYSTEMS OPERATORS, TO UTILISE THE PROPOSED NETWORK OF DATABASES FOR OTHER PURPOSES.
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