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Section 2 / Page 51
Bringing Communities Together
The network was to have allowed virtual communities both
local and global to grow.
For example: -
Unlike a TV picture, which does not allow for any real interaction
between the viewer and the sender, the network was to allow all the people
connected, to use their own avatars to interact in much the same way they do
in real life, but unlike real life, the users could have gone flying, or
done just about anything. VR is an infinite playground within non-space,
that the masses will love. Although many examples already exist such as
second life etc, compared to what is to come, we ain`t seen nothing yet.
- In real life, like-minded people only ever seem to meet up by accident,
but virtual environments could reflect all types of interests so giving
like-minded people from all over the world the opportunity to meet up, all
within the virtual environments that reflected their interests. (i.e. people
into Egypt could meet up inside a
virtual copy of the great
Above is an incredibly lame version of the principle?
- The public were also to be given the option of seeing only the people in
their local areas within any of the virtual environments. This should have
allowed online users, to meet people from their own local areas. This was
also seen as being advantageous to both local advertisers and local
communities, imagine it being like an incredibly focused localised search
engine. This is the future for search engine technology, with most of the
world becoming increasingly virtualised and then accessed from any net
device, whilst displaying other individuals, goods and services available to
you within whichever area you happen to be in.
- This could also have given rise to online local debates, local chat
shows, quiz shows or games etc and these could even have been set within
digitised versions of peoples own local areas.
- As the virtualisation industry takes a hold, then users may even have
had their own
virtualised, thus giving the users the ability to enter a virtual copy
of their own local shopping environments.
- This could give rise to a whole host of new online interactivities.
- Local VR style
markets could have begun
to grow and trade, thus
allowing the VR network middleman to profit from both local and
- There is a large section of the world’s population that do not go out or
are afraid to go out at night, the elderly and such like. The network would
have allowed them to virtually get out and about, whilst allowing them to
meet people from within the perfect safety of their own homes.
- Large global communities could also have been catered for by the system,
especially once the real time
translator software had been introduced?
- This is the future of communication and one company through the central
control of the databases and it's underlying software architecture could
have benefited from all of the trade and interactivities going on within the
proposed network a bit like Google.
Online advertisers would have been competing with each other
so allowing the operators to charge higher rates for premium virtual
environments, in both local and global markets.
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